Is this a cleaner look? I have always loved visible scroll bars because they act as useful guides for where I am on a page and how much content remains and just easy to drag. Now you have to hover over it first.
I am curious what UX changes have stood out to you lately, for better or worse.. Maybe some designers reading this forum will take notes.
Windows 11. The "EOL" of Windows 10 could also be considered a UX choice.
I also recently upgraded from an iPhone 13 mini to a 17, and I'm still not used to the larger screen size. Phones that can fit comfortably in your hand and pockets are in short supply.
AI-"enhanced" Autocorrect can be a nightmare, especially when you're talking about niche topics, or different languages.
Infinite scroll and addiction-as-product-design is a scourge on many.
Previously non-algorithmic news sources that now algorithmically feed you headlines.
Lots of websites have a slightly-but-noticeably degraded experience on Firefox.
The Internet at large without uBlock Origin.
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Most of these are not design "choices" though, they are profit motivated. Good and/or humanist design often tends to be at odds with profit these days because attention is currently primary vector of exploitation for companies.
"More Usage" != "Good Design", but people do like to be employed and receive a paycheck, myself included.
Dumbed-down interfaces that deeply bury the interesting interactions (or not have them at all).
I read text and sometimes I can interact and click/tap it for some action but other times it is just text. Not having a visual distintion between those two seems hostile. But maybe I'm just showing my age.
* crippled features in iOS safari compared to desktop safari. I know why they do it, because they want people buying apps from the App Store. But it’s still garbage
I'm still salty over flat design; I want buttons that look like buttons, dangit.
Still don't understand why most web pages (including with forms!) are not static like here on HN. But instead, reload every time one tabs back to it.
The energy and time wasted...
The loss of a clear design language for desktop apps is also frustrating. Windows XP apps tended to use standard Windows controls, in more or less the same way. Modern apps though are all spaced out HTML/WPF CSS styled wannabe websites.
We cannot solve complexity with empty space and style sheets.
Also this glass thing on iOS. Definitely under cooked. The keyboard doesn’t even fill out the bottom corners of the screen.
developer platforms have been increasingly adopting large amounts of empty space like social media platforms
shoving in-platform Ai adverts to try and get me to use their shitty products (I use Ai in coding, but I don't want theirs in every single little place)
A user experience can only be an experience if it's notable and memorable, and the only way for that to happen is for it to get in the way. On top of that, everyone will eventually adjust to it, so to stay notable and memorable, it has to constantly change, so it can always get in the way.
Worse yet, if a project included research to optimize usability, that constant change will mean it is always departing further and further from peak usability.
you can disable them in the settings app, and have been able to since Lion...