How tired are you of subscription services?
I'm thinking if shipping some little web music games. If I were ever to monetize it, should I go with free to play and one-time purchases or should I try to pursue some subscription model?
At this point I personally feel tired of everybody wanting some number of bucks per month, though I get that it aligns business costs with customer payments. How do you feel about this issue and what would you do in the case of this project?
Not very tired, at least when it comes to "useful" software; I'm about to subscribe to Plex Pass because I want the DVR support (I have a HD Homerun.)
I haven't subscribed to play a game for a long time and expect never to do so. I solidly reject GAME PASS from Microsoft but I am a Meta Quest + subscriber although I'm not sure I play enough VR and haven't been impressed with the quality of the games on it lately.
I limit myself to a few subs, which i check every few months.
Otherwise i would be broke, since only a portion of the series i watch are available on a subscription.
Plus i avoid amazon because of reasons.
Subscriptions are fine as long as I get continuously my money's worth.
I don't do subscriptions, personally, and especially not for games.
Subscriptions are fine if you keep delivering new content
If you are ethical, moral, and otherwise decent, do a one-time purchase. Otherwise, extract every last cent of revenue you can using the scummiest of subscription mechanisms you can muster combined with advertising.